My clone of Risk
I've made a Risk clone in Python, using Tkinter and the Python Imaging
Library. It uses pretty much the same map and rules as the official game, can work
over the internet, and has a few included AIs. There's a simply interface to create your own AI programs, too.
Simply run risk.pyw to play. It's a small download, around 100 KBs.
I've also made a Windows installer for the risk game. It's only 2.5 MB, and it installs
everything you should need to play, so you don't need to install Python.
Version 0.7.1 has been released. This just fixes some minor bugs.
Version 0.7.0 is now out. Saved files should work, and thanks to Simon Hibbs for the suggestion (and code) that right clicking places/moves 5 armies at a time. This should make the end game much faster.